Frustum(f32 aLeft, f32 aRight, f32 aBottom, f32 aTop, f32 aNear, f32 aFar) | XBase::Matrix44POD | [static] |
Identity() | XBase::Matrix44POD | [static] |
Index00 Enum 値 | XBase::Matrix44POD | |
Index01 Enum 値 | XBase::Matrix44POD | |
Index02 Enum 値 | XBase::Matrix44POD | |
Index03 Enum 値 | XBase::Matrix44POD | |
Index10 Enum 値 | XBase::Matrix44POD | |
Index11 Enum 値 | XBase::Matrix44POD | |
Index12 Enum 値 | XBase::Matrix44POD | |
Index13 Enum 値 | XBase::Matrix44POD | |
Index20 Enum 値 | XBase::Matrix44POD | |
Index21 Enum 値 | XBase::Matrix44POD | |
Index22 Enum 値 | XBase::Matrix44POD | |
Index23 Enum 値 | XBase::Matrix44POD | |
Index30 Enum 値 | XBase::Matrix44POD | |
Index31 Enum 値 | XBase::Matrix44POD | |
Index32 Enum 値 | XBase::Matrix44POD | |
Index33 Enum 値 | XBase::Matrix44POD | |
IndexWW Enum 値 | XBase::Matrix44POD | |
IndexWX Enum 値 | XBase::Matrix44POD | |
IndexWY Enum 値 | XBase::Matrix44POD | |
IndexWZ Enum 値 | XBase::Matrix44POD | |
IndexXW Enum 値 | XBase::Matrix44POD | |
IndexXX Enum 値 | XBase::Matrix44POD | |
IndexXY Enum 値 | XBase::Matrix44POD | |
IndexXZ Enum 値 | XBase::Matrix44POD | |
IndexYW Enum 値 | XBase::Matrix44POD | |
IndexYX Enum 値 | XBase::Matrix44POD | |
IndexYY Enum 値 | XBase::Matrix44POD | |
IndexYZ Enum 値 | XBase::Matrix44POD | |
IndexZW Enum 値 | XBase::Matrix44POD | |
IndexZX Enum 値 | XBase::Matrix44POD | |
IndexZY Enum 値 | XBase::Matrix44POD | |
IndexZZ Enum 値 | XBase::Matrix44POD | |
invert() const | XBase::Matrix44POD | |
LookAt(const Vector3POD &aEyePos, const Vector3POD &aTargetPos, const Vector3POD &aUpVec) | XBase::Matrix44POD | [static] |
m | XBase::Matrix44POD | |
mul(const Matrix44POD &) const | XBase::Matrix44POD | |
mulAssign(const Matrix44POD &) | XBase::Matrix44POD | |
operator*(const Matrix44POD &) const | XBase::Matrix44POD | |
operator*=(const Matrix44POD &) | XBase::Matrix44POD | |
Ortho(f32 aLeft, f32 aTop, f32 aRight, f32 aBottom, f32 aNear, f32 aFar) | XBase::Matrix44POD | [static] |
Perspective(const Angle &aFOVY, f32 aAspect, f32 aNear, f32 aFar) | XBase::Matrix44POD | [static] |
Rotate(const Angle &, f32 aAxisX, f32 aAxisY, f32 aAxisZ) | XBase::Matrix44POD | [static] |
Rotate(const Angle &, const Vector3POD &aAxis) | XBase::Matrix44POD | [static] |
Scale(f32 aX, f32 aY, f32 aZ) | XBase::Matrix44POD | [static] |
Scale(const Vector3POD &aVec) | XBase::Matrix44POD | [static] |
Translate(f32 aX, f32 aY, f32 aZ) | XBase::Matrix44POD | [static] |
Translate(const Vector3POD &aVec) | XBase::Matrix44POD | [static] |
transpose() const | XBase::Matrix44POD | |
v | XBase::Matrix44POD | |