CrossFramework Library
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00001 00006 #if defined(XG3D_INCLUDED_TEXBUFFER_GL_HPP) 00007 #else 00008 #define XG3D_INCLUDED_TEXBUFFER_GL_HPP 00009 00010 //------------------------------------------------------------ 00011 #include <XG3D/SDKHeader.hpp> 00012 00013 //------------------------------------------------------------ 00014 namespace XG3D { 00015 // TexBufferの拡張。 00016 class TexBuffer_EXT 00017 { 00018 public: 00019 GLuint texId; 00020 00021 //============================================================ 00022 TexBuffer_EXT(); 00023 ~TexBuffer_EXT(); 00024 }; 00025 } 00026 //------------------------------------------------------------ 00027 #endif 00028 // EOF