CrossFramework Library

XG3D::VertexBuffer メンバ一覧

これは全メンバの一覧です。XG3D::VertexBuffer継承メンバも含んでいます。
begin(PrimitiveKind aKind)XG3D::VertexBuffer
clear()XG3D::VertexBuffer
color(f32 aR, f32 aG, f32 aB)XG3D::VertexBuffer
color(f32 aR, f32 aG, f32 aB, f32 aA)XG3D::VertexBuffer
color(const ::XBase::Color4POD &aRGBA)XG3D::VertexBuffer
draw()XG3D::VertexBuffer
draw(const ::XBase::Matrix34POD &aViewMtx)XG3D::VertexBuffer
end()XG3D::VertexBuffer
flush()XG3D::VertexBuffer
normal(f32 aX, f32 aY, f32 aZ)XG3D::VertexBuffer
normal(const ::XBase::Vector3POD &aXYZ)XG3D::VertexBuffer
reset()XG3D::VertexBuffer
texCoord(f32 aS, f32 aT)XG3D::VertexBuffer
texCoord(const ::XBase::Vector2POD &aST)XG3D::VertexBuffer
vertex(f32 aX, f32 aY)XG3D::VertexBuffer
vertex(f32 aX, f32 aY, f32 aZ)XG3D::VertexBuffer
vertex(const ::XBase::Vector2POD &aXY)XG3D::VertexBuffer
vertex(const ::XBase::Vector3POD &aXYZ)XG3D::VertexBuffer
VertexBuffer(uint aMeshCountMax, uint aVertexCountMax,::XBase::IAllocator &aAllocator=::XBase::IAllocator::Default())XG3D::VertexBuffer
worldMtx(const ::XBase::Matrix34POD &aMtx)XG3D::VertexBuffer
~VertexBuffer()XG3D::VertexBuffer
 全て クラス ネームスペース ファイル 関数 変数 型定義 列挙型 列挙型の値 マクロ定義