CrossFramework Library
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00001 00006 #if defined(XG3D_INCLUDED_VERTEXBUFFER_GL_HPP) 00007 #else 00008 #define XG3D_INCLUDED_VERTEXBUFFER_GL_HPP 00009 00010 //------------------------------------------------------------ 00011 #include <XG3D/SDKHeader.hpp> 00012 00013 //------------------------------------------------------------ 00014 namespace XG3D { 00015 // VertexBufferの拡張。 00016 class VertexBuffer_EXT 00017 { 00018 public: 00019 GLuint vtxBuffer; 00020 GLuint idxBuffer; 00021 00022 //============================================================ 00023 VertexBuffer_EXT(); 00024 ~VertexBuffer_EXT(); 00025 }; 00026 } 00027 //------------------------------------------------------------ 00028 #endif 00029 // EOF