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rad
XBase::Angle
Radian
XBase::Radian::Radian()
XBase::Radian::Radian(float aRadian)
XBase::Radian::Radian(const RadianPOD &aVal)
randF32N
XBase::Random
randF32SN
XBase::Random
Random
XBase::Random::Random()
XBase::Random::Random(u32 x, u32 y, u32 z, u32 w)
randS32
XBase::Random::randS32(s32 aTerm)
XBase::Random::randS32(s32 aMin, s32 aMax)
randU32
XBase::Random
readPtr
XBase::FixedStringPOD
readRef
XBase::PODStruct
receiveEvent
XBase::Application
ref
XBase::Placement::ref()
XBase::PODStruct::ref() const
XBase::PODStruct::ref()
XBase::Pointer::ref()
XBase::Ref()
release
XBase::Placement
reset
XBase::Pointer::reset()
XBase::Pointer::reset(T *aPtr)
XG3D::Renderer::reset()
XG3D::VertexBuffer::reset()
Rotate
XBase::Matrix34POD::Rotate(const Angle &, f32 aAxisX, f32 aAxisY, f32 aAxisZ)
XBase::Matrix34POD::Rotate(const Angle &, const Vector3POD &aAxis)
XBase::Matrix44POD::Rotate(const Angle &, f32 aAxisX, f32 aAxisY, f32 aAxisZ)
XBase::Matrix44POD::Rotate(const Angle &, const Vector3POD &aAxis)
RuntimeArray
XBase::RuntimeArray
RuntimeMArray
XBase::RuntimeMArray
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